Creative Director: Phil Crowe
Art Director: Hyejung Bae
Producer: Lee Buckley
EP: Luke Colson
Associate producer: Anica Douglass
Google launched Daydream VR product 2016. Mill+ designed daydream
to bring ‘daydream’ to life as fun, human, and high quality mobile VR experience.
This route carefully fuses the familiar with the abstract. It’s a world that will be recognizable to all of us, yet it’s open ended enough that each viewer can walk away with a unique interpretation of the experience. Balloons are the key building block of this world that carries us through this journey, starting with a seaside landscape, and ending with shifting cloud shapes in the sky. Balloons are a fantastic device for this 360 medium as they move fluidly and can utilize the full environment as they are not restricted by the laws of gravity. With their semi-translucent quality, different amounts of light is allowed to filter through them, which will be a key effect for this film. This will be a visually beautiful piece that can only be told and experienced by the immersive nature of VR.
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